Add basic functionality of raising mining rate
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14f399659e
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@ -65,7 +65,7 @@ export default class SystemResourceManager extends ResourceManager {
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id: resource.id,
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amount: resource.amount,
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lastUpdated: null,
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perHourMiningRate: null,
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perHourMiningRate: 0,
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data: resFromDB
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})
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});
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@ -4,7 +4,7 @@ export type Resource = {
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id: string,
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amount: number,
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lastUpdated: Date | null,
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perHourMiningRate: number | null,
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perHourMiningRate: number,
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data: DBResource
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}
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@ -96,6 +96,22 @@ export const POST: APIRoute = async({ request }) => {
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userPlanet.resources.setAmount(resourcesAfter.map(res => { return { id: res.id, amount: res.amount } }));
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userPlanet.buildings.addBuilding(building);
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if(building.data.category === "mines") {
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switch(building.data.id) {
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case 'coal-mine':
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const coalResource = userPlanet.resources.resources.find(r => r.id === "coal");
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if(coalResource) coalResource.perHourMiningRate += 10;
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break;
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case 'iron-mine':
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const ironResource = userPlanet.resources.resources.find(r => r.id === "iron");
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if(ironResource) ironResource.perHourMiningRate += 10;
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break;
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case 'gold-mine':
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const goldResource = userPlanet.resources.resources.find(r => r.id === "gold");
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if(goldResource) goldResource.perHourMiningRate += 10;
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break;
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}
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}
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await userPlanet.buildings.sync();
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await userPlanet.resources.sync();
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