--- import { ObjectId } from "mongodb"; import LoggedIn from "../../../../layouts/LoggedIn.astro"; import locationManager from "../../../../lib/classes/managers/LocationManager"; const { token, lang } = Astro.locals; const currentSystemId = Astro.cookies.get('currentSystem')?.value ?? null; if(currentSystemId === null) return Astro.redirect('/game/systemManager/select'); const currentSystem = locationManager.getSystem(new ObjectId(currentSystemId)); if(currentSystem === undefined) { Astro.cookies.delete('currentSystem'); return Astro.redirect('/game/systemManager/select'); } const discoveredAsteroids = currentSystem.asteroids.asteroids; ---

Selected system: {currentSystem.data.name} (change)

Avaliable asteroids

{discoveredAsteroids.map((asteroid) =>

{asteroid.name} Send

Resources left:

{asteroid.resources.map((resource) =>

{resource.id} - {resource.amount}

)}
)}