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		|||
#include <iostream>
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#include <windows.h>
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#include <conio.h>
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//COLORS
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#define BLACK 0
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#define BLUE 1
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#define GREEN 2
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#define AQUA 3
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		||||
#define RED 4
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		||||
#define PURPLE 5
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		||||
#define YELLOW 6
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		||||
#define WHITE 7
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		||||
#define GRAY 8
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		||||
#define LIGHT_BLUE 9
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		||||
#define LIGHT_GREEN 10
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		||||
#define LIGHT_AQUA 11
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		||||
#define LIGHT_RED 12
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		||||
#define LIGHT_PURPLE 13
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		||||
#define LIGHT_YELLOW 14
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		||||
#define BRIGHT_WHITE 15
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		||||
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		||||
unsigned int counter = 0;
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		||||
unsigned int maxx = 0;
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		||||
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		||||
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
 | 
			
		||||
 | 
			
		||||
void gotoxy(int x, int y)
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		||||
{
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		||||
	COORD c;
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		||||
	c.X = x;
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	c.Y = y;
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		||||
	SetConsoleCursorPosition(hConsole, c);
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		||||
}
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		||||
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		||||
char getCursorChar()
 | 
			
		||||
{
 | 
			
		||||
	char c = '\0';
 | 
			
		||||
	CONSOLE_SCREEN_BUFFER_INFO con;
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		||||
	if (hConsole != INVALID_HANDLE_VALUE &&
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		GetConsoleScreenBufferInfo(hConsole, &con))
 | 
			
		||||
	{
 | 
			
		||||
		DWORD read = 0;
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		||||
		if (!ReadConsoleOutputCharacterA(hConsole, &c, 1,
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		||||
			con.dwCursorPosition, &read) || read != 1
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		||||
			)
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		||||
			c = '\0';
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		||||
	}
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	return c;
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}
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		||||
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		||||
char readChar(int x, int y)
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		||||
{
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		||||
	gotoxy(x, y);
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	char c = getCursorChar();
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		||||
	return c;
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		||||
}
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		||||
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		||||
void vanishCursor()
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		||||
{
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		||||
	CONSOLE_CURSOR_INFO info;
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	info.dwSize = 100;
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		||||
	info.bVisible = FALSE;
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		||||
	SetConsoleCursorInfo(hConsole, &info);
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}
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		||||
void color(int foreground, int background)
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		||||
{
 | 
			
		||||
	int color = (background * 16) + foreground;
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	SetConsoleTextAttribute(hConsole, color);
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}
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		||||
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		||||
int getColor(int n)
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		||||
{
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		||||
	switch (n)
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	{
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	case 1:
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		return LIGHT_GREEN;
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	case 2:
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		return YELLOW;
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		||||
	case 3:
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		||||
		return BLUE;
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		||||
	case 4:
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		||||
		return LIGHT_RED;
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		||||
	case 5:
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		||||
		return RED;
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	default:
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		return 0;
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	}
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}
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void generatePoles()
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{
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	color(WHITE, BLACK);
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	gotoxy(15, 20);
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	std::cout << "-----+-----";
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	gotoxy(30, 20);
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	std::cout << "-----+-----";
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	gotoxy(45, 20);
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	std::cout << "-----+-----";
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	for (int i = 1; i <= 5; i++)
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	{
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		gotoxy(20, 20 - i);
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		std::cout << "|";
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		gotoxy(35, 20 - i);
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		std::cout << "|";
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		gotoxy(50, 20 - i);
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		||||
		std::cout << "|";
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	}
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}
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		||||
void generateRing(int n)
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{
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	for (int j = n; j > 0; j--)
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	{
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		color(getColor(j), BLACK);
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		for (int i = 0; i < j; i++)
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		{
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			gotoxy(21 + i, (19 - n) + j);
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			std::cout << "_";
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			gotoxy(19 - i, (19 - n) + j);
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			std::cout << "_";
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		}
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	}
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		||||
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}
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void editRing(char action, int n, char pole, int total)
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{
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	int x = 0;
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	switch (pole)
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	{
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	case 'A':
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		x = 20;
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		break;
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	case 'B':
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		x = 35;
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		break;
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	case 'C':
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		x = 50;
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		break;
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		||||
	}
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		||||
	switch (action)
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		||||
	{
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	case 'P':
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	case 'p':
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		for (int i = 0; i < total; i++)
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		{
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			if (readChar(x + 1, 19 - i) == ' ')
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		||||
			{
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				for (int j = 0; j < n; j++)
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		||||
				{
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					color(getColor(n), BLACK);
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					gotoxy(x + 1 + j, 19 - i);
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					std::cout << "_";
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					gotoxy(x - 1 - j, 19 - i);
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					std::cout << "_";
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				}
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				break;
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			}
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		||||
		}
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		break;
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		||||
	case 'r':
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	case 'R':
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		for (int i = 0; i < total + 1; i++)
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		{
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			if (readChar(x + 1, 19 - i) == ' ')
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		||||
			{
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		||||
				for (int j = 0; j < total; j++)
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		||||
				{
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					gotoxy(x + 1 + j, 19 - i + 1);
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					std::cout << " ";
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					gotoxy(x - 1 - j, 19 - i + 1);
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					std::cout << " ";
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				}
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		||||
			}
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		||||
		}
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		break;
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	}
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}
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void hanoi(int n, char x, char y, char z)
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{
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	if (n > maxx) maxx = n;
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	if (n == 1)
 | 
			
		||||
	{
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		editRing('R', n, x, maxx);
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		editRing('P', n, y, maxx);
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		Sleep(1000);
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	}
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	else
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	{
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		hanoi(n - 1, x, z, y);
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		editRing('R', n, x, maxx);
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		editRing('P', n, y, maxx);
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		Sleep(1000);
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		hanoi(n - 1, z, y, x);
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	}
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}
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void hanoiMain(int n)
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{
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	generatePoles();
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	generateRing(n);
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	Sleep(1000);
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	hanoi(n, 'A', 'B', 'C');
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}
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int main()
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{
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	vanishCursor();
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	int n;
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		||||
	while (1)
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		||||
	{
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		std::cout << "How many rings? ";
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		std::cin >> n;
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		if (n > 5 || n < 3)
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		{
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			std::cout << "Select a number between 3 and 5" << std::endl;
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			n = 0;
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		}
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		||||
		else
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		||||
		{
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		||||
			system("cls");
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		||||
			hanoiMain(n);
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		||||
			break;
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		||||
		}
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		||||
	}
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		||||
	color(WHITE, BLACK);
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	gotoxy(0, 0);
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		||||
	return 0;
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		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,31 @@
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		|||
 | 
			
		||||
Microsoft Visual Studio Solution File, Format Version 12.00
 | 
			
		||||
# Visual Studio Version 16
 | 
			
		||||
VisualStudioVersion = 16.0.30523.141
 | 
			
		||||
MinimumVisualStudioVersion = 10.0.40219.1
 | 
			
		||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Hanoi", "Hanoi.vcxproj", "{AF18BCDC-F52C-41BA-9F04-EF47025D1B00}"
 | 
			
		||||
EndProject
 | 
			
		||||
Global
 | 
			
		||||
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 | 
			
		||||
		Debug|x64 = Debug|x64
 | 
			
		||||
		Debug|x86 = Debug|x86
 | 
			
		||||
		Release|x64 = Release|x64
 | 
			
		||||
		Release|x86 = Release|x86
 | 
			
		||||
	EndGlobalSection
 | 
			
		||||
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
 | 
			
		||||
		{AF18BCDC-F52C-41BA-9F04-EF47025D1B00}.Debug|x64.ActiveCfg = Debug|x64
 | 
			
		||||
		{AF18BCDC-F52C-41BA-9F04-EF47025D1B00}.Debug|x64.Build.0 = Debug|x64
 | 
			
		||||
		{AF18BCDC-F52C-41BA-9F04-EF47025D1B00}.Debug|x86.ActiveCfg = Debug|Win32
 | 
			
		||||
		{AF18BCDC-F52C-41BA-9F04-EF47025D1B00}.Debug|x86.Build.0 = Debug|Win32
 | 
			
		||||
		{AF18BCDC-F52C-41BA-9F04-EF47025D1B00}.Release|x64.ActiveCfg = Release|x64
 | 
			
		||||
		{AF18BCDC-F52C-41BA-9F04-EF47025D1B00}.Release|x64.Build.0 = Release|x64
 | 
			
		||||
		{AF18BCDC-F52C-41BA-9F04-EF47025D1B00}.Release|x86.ActiveCfg = Release|Win32
 | 
			
		||||
		{AF18BCDC-F52C-41BA-9F04-EF47025D1B00}.Release|x86.Build.0 = Release|Win32
 | 
			
		||||
	EndGlobalSection
 | 
			
		||||
	GlobalSection(SolutionProperties) = preSolution
 | 
			
		||||
		HideSolutionNode = FALSE
 | 
			
		||||
	EndGlobalSection
 | 
			
		||||
	GlobalSection(ExtensibilityGlobals) = postSolution
 | 
			
		||||
		SolutionGuid = {1FE5F2FE-8E15-4671-B9AC-63E0AF9AD87B}
 | 
			
		||||
	EndGlobalSection
 | 
			
		||||
EndGlobal
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,147 @@
 | 
			
		|||
<?xml version="1.0" encoding="utf-8"?>
 | 
			
		||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 | 
			
		||||
  <ItemGroup Label="ProjectConfigurations">
 | 
			
		||||
    <ProjectConfiguration Include="Debug|Win32">
 | 
			
		||||
      <Configuration>Debug</Configuration>
 | 
			
		||||
      <Platform>Win32</Platform>
 | 
			
		||||
    </ProjectConfiguration>
 | 
			
		||||
    <ProjectConfiguration Include="Release|Win32">
 | 
			
		||||
      <Configuration>Release</Configuration>
 | 
			
		||||
      <Platform>Win32</Platform>
 | 
			
		||||
    </ProjectConfiguration>
 | 
			
		||||
    <ProjectConfiguration Include="Debug|x64">
 | 
			
		||||
      <Configuration>Debug</Configuration>
 | 
			
		||||
      <Platform>x64</Platform>
 | 
			
		||||
    </ProjectConfiguration>
 | 
			
		||||
    <ProjectConfiguration Include="Release|x64">
 | 
			
		||||
      <Configuration>Release</Configuration>
 | 
			
		||||
      <Platform>x64</Platform>
 | 
			
		||||
    </ProjectConfiguration>
 | 
			
		||||
  </ItemGroup>
 | 
			
		||||
  <PropertyGroup Label="Globals">
 | 
			
		||||
    <VCProjectVersion>16.0</VCProjectVersion>
 | 
			
		||||
    <Keyword>Win32Proj</Keyword>
 | 
			
		||||
    <ProjectGuid>{af18bcdc-f52c-41ba-9f04-ef47025d1b00}</ProjectGuid>
 | 
			
		||||
    <RootNamespace>Hanoi</RootNamespace>
 | 
			
		||||
    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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		||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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		||||
    <ConfigurationType>Application</ConfigurationType>
 | 
			
		||||
    <UseDebugLibraries>true</UseDebugLibraries>
 | 
			
		||||
    <PlatformToolset>v142</PlatformToolset>
 | 
			
		||||
    <CharacterSet>Unicode</CharacterSet>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
 | 
			
		||||
    <ConfigurationType>Application</ConfigurationType>
 | 
			
		||||
    <UseDebugLibraries>false</UseDebugLibraries>
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		||||
    <PlatformToolset>v142</PlatformToolset>
 | 
			
		||||
    <WholeProgramOptimization>true</WholeProgramOptimization>
 | 
			
		||||
    <CharacterSet>Unicode</CharacterSet>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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		||||
    <ConfigurationType>Application</ConfigurationType>
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		||||
    <UseDebugLibraries>true</UseDebugLibraries>
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		||||
    <PlatformToolset>v142</PlatformToolset>
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    <CharacterSet>Unicode</CharacterSet>
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		||||
  </PropertyGroup>
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		||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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		||||
    <ConfigurationType>Application</ConfigurationType>
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		||||
    <UseDebugLibraries>false</UseDebugLibraries>
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		||||
    <PlatformToolset>v142</PlatformToolset>
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		||||
    <WholeProgramOptimization>true</WholeProgramOptimization>
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    <CharacterSet>Unicode</CharacterSet>
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		||||
  </PropertyGroup>
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		||||
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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		||||
  <ImportGroup Label="ExtensionSettings">
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		||||
  </ImportGroup>
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		||||
  <ImportGroup Label="Shared">
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  </ImportGroup>
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		||||
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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		||||
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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		||||
  </ImportGroup>
 | 
			
		||||
  <PropertyGroup Label="UserMacros" />
 | 
			
		||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 | 
			
		||||
    <LinkIncremental>true</LinkIncremental>
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		||||
  </PropertyGroup>
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		||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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		||||
    <LinkIncremental>false</LinkIncremental>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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		||||
    <LinkIncremental>true</LinkIncremental>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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		||||
    <ClCompile>
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		||||
      <WarningLevel>Level3</WarningLevel>
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		||||
      <SDLCheck>true</SDLCheck>
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		||||
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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		||||
      <ConformanceMode>true</ConformanceMode>
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		||||
    </ClCompile>
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		||||
    <Link>
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		||||
      <SubSystem>Console</SubSystem>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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    </Link>
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  </ItemDefinitionGroup>
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		||||
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <ClCompile>
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		||||
      <WarningLevel>Level3</WarningLevel>
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		||||
      <FunctionLevelLinking>true</FunctionLevelLinking>
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		Reference in New Issue