kolos
This commit is contained in:
commit
c5ea88eae4
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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||||||
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VisualStudioVersion = 16.0.29324.140
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||||||
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MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kolos", "kolos\kolos.vcxproj", "{588FF52B-B9DE-4724-B46C-124816B4074F}"
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||||||
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EndProject
|
||||||
|
Global
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||||||
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Debug|x86 = Debug|x86
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||||||
|
Release|x64 = Release|x64
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||||||
|
Release|x86 = Release|x86
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||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{588FF52B-B9DE-4724-B46C-124816B4074F}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{588FF52B-B9DE-4724-B46C-124816B4074F}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{588FF52B-B9DE-4724-B46C-124816B4074F}.Debug|x86.ActiveCfg = Debug|Win32
|
||||||
|
{588FF52B-B9DE-4724-B46C-124816B4074F}.Debug|x86.Build.0 = Debug|Win32
|
||||||
|
{588FF52B-B9DE-4724-B46C-124816B4074F}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{588FF52B-B9DE-4724-B46C-124816B4074F}.Release|x64.Build.0 = Release|x64
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||||||
|
{588FF52B-B9DE-4724-B46C-124816B4074F}.Release|x86.ActiveCfg = Release|Win32
|
||||||
|
{588FF52B-B9DE-4724-B46C-124816B4074F}.Release|x86.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
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||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {BA26AC23-79B1-449F-B33B-FA4F16D32DD1}
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||||||
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EndGlobalSection
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||||||
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EndGlobal
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@ -0,0 +1,88 @@
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#include <iostream>
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using namespace std;
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const int N = 10;
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const int MAXX = 20;
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||||||
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struct BSTNode {
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int data;
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BSTNode* left;
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BSTNode* right;
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};
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class BST {
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int matrix[MAXX][MAXX];
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public:
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BSTNode* root;
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BST(int *tab) {
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for (int i = 0; i < MAXX; i++) {
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for (int j = 0; j < MAXX; j++) {
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matrix[i][j] = 0;
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}
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}
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for (int i = 1; i < N; i++) {
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insert(root, tab[i]);
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}
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}
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bool insert(BSTNode*& node, int value) { // polaczenia wiersz > kolumna (przodek > potomek)
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if (node == NULL) {
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node = new BSTNode;
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node->data = value;
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node->left = NULL;
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node->right = NULL;
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return true;
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}
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else {
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|
if (value < node->data) {
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||||||
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return insert(node->left, value);
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|
}
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||||||
|
else if (value > node->data) {
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||||||
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return insert(node->right, value);
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||||||
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}
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||||||
|
}
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||||||
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||||||
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return false;
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||||||
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}
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||||||
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||||||
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void buildMatrix(BSTNode* node) {
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if (node == NULL) return;
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|
if (node->left != NULL) {
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||||||
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matrix[node->data][node->left->data] = 1;
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||||||
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buildMatrix(node->left);
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||||||
|
}
|
||||||
|
if (node->right != NULL) {
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||||||
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matrix[node->data][node->right->data] = 2;
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||||||
|
buildMatrix(node->right);
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||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void displayMatrix() {
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||||||
|
cout << endl << endl;
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|
for (int i = 0; i < MAXX; i++) {
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||||||
|
for (int j = 0; j < MAXX; j++) {
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||||||
|
cout << matrix[i][j] << " ";
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||||||
|
}
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||||||
|
cout << endl;
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||||||
|
}
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||||||
|
}
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||||||
|
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||||||
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};
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||||||
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||||||
|
int main() {
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||||||
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int tab[N]{ 8, 2, 15, 1, 10, 5, 19, 18, 3, 5 };
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||||||
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for (int i = 0; i < N; i++) {
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cout << tab[i] << " ";
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}
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||||||
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BST drzewo(tab);
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||||||
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||||||
|
drzewo.buildMatrix(drzewo.root);
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||||||
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|
||||||
|
drzewo.displayMatrix();
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||||||
|
}
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@ -0,0 +1,90 @@
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||||||
|
#include <iostream>
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||||||
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#include <stack>
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||||||
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||||||
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using namespace std;
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||||||
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const int N = 10; // rozmiar tablicy do posortowania
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||||||
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const int MINN = 0; // minimalna wartosc (do stosu lewego)
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||||||
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const int MAXX = 100; // maksymalna wartosc (do stosu prawego)
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||||||
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|
||||||
|
void displayStack(stack<int> a, string name) {
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cout << "=====" << name << "=====" << a.size() << endl;
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||||||
|
while (!a.empty()) {
|
||||||
|
int tmp = a.top();
|
||||||
|
if (tmp < 10) cout << "|" << tmp << " |\n";
|
||||||
|
else cout << "|" << tmp << "|\n";
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||||||
|
a.pop();
|
||||||
|
}
|
||||||
|
cout << "+--+" << endl;
|
||||||
|
cout << "=====" << name << "=====\n";
|
||||||
|
}
|
||||||
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|
||||||
|
int amain()
|
||||||
|
{
|
||||||
|
stack<int> stosL, stosP;
|
||||||
|
|
||||||
|
//int memCount[]{ 0, 0, 0 }; // do obliczania zlozonosci
|
||||||
|
|
||||||
|
stosL.push(MINN);
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||||||
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stosP.push(MAXX);
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||||||
|
|
||||||
|
int tab[N]/*{ 2, 8, 15, 1, 10, 5, 19, 18, 3, 5 }*/; // do testow z wartosciami
|
||||||
|
|
||||||
|
for (int i = 0; i < N; i++) {
|
||||||
|
tab[i] = (rand() % (MAXX - 1)) + MINN + 1; // zakres [MINN; MAXX]
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||||||
|
cout << tab[i] << " ";
|
||||||
|
}
|
||||||
|
cout << endl << endl;
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||||||
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|
||||||
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int mini = tab[0];
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||||||
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int maxi = tab[0];
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||||||
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for (int a : tab) { // wykonuje sie N razy
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||||||
|
if (a < mini) mini = a;
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||||||
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if (a > maxi) maxi = a;
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||||||
|
}
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||||||
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|
||||||
|
for (int v : tab) { // wykonuje sie N razy
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||||||
|
while (stosL.top() >= v) {
|
||||||
|
stosP.push(stosL.top());
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||||||
|
//cout << "L > " << stosL.top() << " > P\n"; // do analizy
|
||||||
|
stosL.pop();
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||||||
|
//memCount[0]++;
|
||||||
|
}
|
||||||
|
|
||||||
|
while (stosP.top() <= v) {
|
||||||
|
stosL.push(stosP.top());
|
||||||
|
//cout << "P > " << stosP.top() << " > L\n"; // do analizy
|
||||||
|
stosP.pop();
|
||||||
|
//memCount[1]++;
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||||||
|
}
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||||||
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||||||
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stosL.push(v);
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||||||
|
}
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||||||
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||||||
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/*displayStack(stosL, "lewy");
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||||||
|
displayStack(stosP, "prawy");*/
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||||||
|
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||||||
|
while (stosL.empty() == false) {
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||||||
|
stosP.push(stosL.top());
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||||||
|
//cout << "L > " << stosL.top() << " > P\n"; // do analizy
|
||||||
|
stosL.pop();
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||||||
|
//memCount[2]++;
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||||||
|
}
|
||||||
|
|
||||||
|
/*displayStack(stosL, "lewy");
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||||||
|
displayStack(stosP, "prawy");*/
|
||||||
|
|
||||||
|
cout << endl;
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||||||
|
|
||||||
|
while (stosP.empty() == false) { // wykonuje sie N + 2 razy (+2 bo mamy wartosci MINN i MAXX na stosie)
|
||||||
|
int tmp = stosP.top();
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||||||
|
if (tmp != MAXX && tmp != MINN) cout << tmp << " "; // pomijamy MINN i MAXX bo nie naleza do tab[]
|
||||||
|
stosP.pop();
|
||||||
|
}
|
||||||
|
|
||||||
|
/*cout << endl << "L>P w tablicy: " << memCount[0] <<
|
||||||
|
"\nP>L w tablicy: " << memCount[1] <<
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||||||
|
"\nL>P pod koniec: " << memCount[2];*/
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
|
@ -0,0 +1,160 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<VCProjectVersion>16.0</VCProjectVersion>
|
||||||
|
<ProjectGuid>{588FF52B-B9DE-4724-B46C-124816B4074F}</ProjectGuid>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<RootNamespace>kolos</RootNamespace>
|
||||||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>Application</ConfigurationType>
|
||||||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
||||||
|
<PlatformToolset>v142</PlatformToolset>
|
||||||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||||
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="Shared">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<LinkIncremental>true</LinkIncremental>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<LinkIncremental>true</LinkIncremental>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<LinkIncremental>false</LinkIncremental>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<LinkIncremental>false</LinkIncremental>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
|
<ClCompile>
|
||||||
|
<PrecompiledHeader>
|
||||||
|
</PrecompiledHeader>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||||
|
<SDLCheck>true</SDLCheck>
|
||||||
|
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<ConformanceMode>true</ConformanceMode>
|
||||||
|
</ClCompile>
|
||||||
|
<Link>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
|
<OptimizeReferences>true</OptimizeReferences>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
</Link>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="bst.cpp" />
|
||||||
|
<ClCompile Include="kolos.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,25 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Resource Files">
|
||||||
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||||
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="kolos.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="bst.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,4 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup />
|
||||||
|
</Project>
|
Loading…
Reference in New Issue