Add project files.
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.31911.196
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConsoleApplication1", "ConsoleApplication1\ConsoleApplication1.vcxproj", "{8AE9D8C9-7FCE-4FCB-A6EA-99929B14DD0E}"
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EndProject
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Global
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	GlobalSection(SolutionConfigurationPlatforms) = preSolution
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		Debug|x64 = Debug|x64
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		Debug|x86 = Debug|x86
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		Release|x64 = Release|x64
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		Release|x86 = Release|x86
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	EndGlobalSection
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	GlobalSection(ProjectConfigurationPlatforms) = postSolution
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		{8AE9D8C9-7FCE-4FCB-A6EA-99929B14DD0E}.Debug|x64.ActiveCfg = Debug|x64
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		{8AE9D8C9-7FCE-4FCB-A6EA-99929B14DD0E}.Debug|x64.Build.0 = Debug|x64
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		{8AE9D8C9-7FCE-4FCB-A6EA-99929B14DD0E}.Debug|x86.ActiveCfg = Debug|Win32
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		{8AE9D8C9-7FCE-4FCB-A6EA-99929B14DD0E}.Debug|x86.Build.0 = Debug|Win32
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		{8AE9D8C9-7FCE-4FCB-A6EA-99929B14DD0E}.Release|x64.ActiveCfg = Release|x64
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		{8AE9D8C9-7FCE-4FCB-A6EA-99929B14DD0E}.Release|x64.Build.0 = Release|x64
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		{8AE9D8C9-7FCE-4FCB-A6EA-99929B14DD0E}.Release|x86.ActiveCfg = Release|Win32
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		{8AE9D8C9-7FCE-4FCB-A6EA-99929B14DD0E}.Release|x86.Build.0 = Release|Win32
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	EndGlobalSection
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	GlobalSection(SolutionProperties) = preSolution
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		HideSolutionNode = FALSE
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	EndGlobalSection
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	GlobalSection(ExtensibilityGlobals) = postSolution
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		SolutionGuid = {7A18B073-1A17-4131-BB24-4F39E5716F50}
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	EndGlobalSection
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EndGlobal
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#include <iostream>
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using namespace std;
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int main()
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{
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    cout << "Hello World!" << endl;
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}
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <ItemGroup Label="ProjectConfigurations">
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    <ProjectConfiguration Include="Debug|Win32">
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      <Configuration>Debug</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|Win32">
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      <Configuration>Release</Configuration>
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      <Platform>Win32</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Debug|x64">
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      <Configuration>Debug</Configuration>
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      <Platform>x64</Platform>
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    </ProjectConfiguration>
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    <ProjectConfiguration Include="Release|x64">
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      <Configuration>Release</Configuration>
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      <Platform>x64</Platform>
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    </ProjectConfiguration>
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  </ItemGroup>
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  <PropertyGroup Label="Globals">
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    <VCProjectVersion>16.0</VCProjectVersion>
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    <Keyword>Win32Proj</Keyword>
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    <ProjectGuid>{8ae9d8c9-7fce-4fcb-a6ea-99929b14dd0e}</ProjectGuid>
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    <RootNamespace>ConsoleApplication1</RootNamespace>
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    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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  </PropertyGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <UseDebugLibraries>true</UseDebugLibraries>
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    <PlatformToolset>v142</PlatformToolset>
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    <CharacterSet>Unicode</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <UseDebugLibraries>false</UseDebugLibraries>
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    <PlatformToolset>v142</PlatformToolset>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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    <CharacterSet>Unicode</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <UseDebugLibraries>true</UseDebugLibraries>
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    <PlatformToolset>v142</PlatformToolset>
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    <CharacterSet>Unicode</CharacterSet>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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    <ConfigurationType>Application</ConfigurationType>
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    <UseDebugLibraries>false</UseDebugLibraries>
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    <PlatformToolset>v142</PlatformToolset>
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    <WholeProgramOptimization>true</WholeProgramOptimization>
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    <CharacterSet>Unicode</CharacterSet>
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  </PropertyGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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  <ImportGroup Label="ExtensionSettings">
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  </ImportGroup>
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  <ImportGroup Label="Shared">
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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  </ImportGroup>
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  <PropertyGroup Label="UserMacros" />
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <LinkIncremental>true</LinkIncremental>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <LinkIncremental>false</LinkIncremental>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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    <LinkIncremental>true</LinkIncremental>
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  </PropertyGroup>
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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    <LinkIncremental>false</LinkIncremental>
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  </PropertyGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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    <ClCompile>
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      <WarningLevel>Level3</WarningLevel>
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      <SDLCheck>true</SDLCheck>
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      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <ConformanceMode>true</ConformanceMode>
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    </ClCompile>
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    <Link>
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      <SubSystem>Console</SubSystem>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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    </Link>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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    <ClCompile>
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      <WarningLevel>Level3</WarningLevel>
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      <FunctionLevelLinking>true</FunctionLevelLinking>
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      <IntrinsicFunctions>true</IntrinsicFunctions>
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      <SDLCheck>true</SDLCheck>
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      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <ConformanceMode>true</ConformanceMode>
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    </ClCompile>
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    <Link>
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      <SubSystem>Console</SubSystem>
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
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      <OptimizeReferences>true</OptimizeReferences>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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    </Link>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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    <ClCompile>
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      <WarningLevel>Level3</WarningLevel>
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      <SDLCheck>true</SDLCheck>
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      <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <ConformanceMode>true</ConformanceMode>
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    </ClCompile>
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    <Link>
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      <SubSystem>Console</SubSystem>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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    </Link>
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  </ItemDefinitionGroup>
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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    <ClCompile>
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      <WarningLevel>Level3</WarningLevel>
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      <FunctionLevelLinking>true</FunctionLevelLinking>
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      <IntrinsicFunctions>true</IntrinsicFunctions>
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      <SDLCheck>true</SDLCheck>
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      <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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      <ConformanceMode>true</ConformanceMode>
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    </ClCompile>
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    <Link>
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      <SubSystem>Console</SubSystem>
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
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      <OptimizeReferences>true</OptimizeReferences>
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      <GenerateDebugInformation>true</GenerateDebugInformation>
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    </Link>
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  </ItemDefinitionGroup>
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  <ItemGroup>
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    <ClCompile Include="ConsoleApplication1.cpp" />
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  </ItemGroup>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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  <ImportGroup Label="ExtensionTargets">
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  </ImportGroup>
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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    <Filter Include="Header Files">
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    </Filter>
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    <Filter Include="Resource Files">
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      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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    </Filter>
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  </ItemGroup>
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  <ItemGroup>
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      <Filter>Source Files</Filter>
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    </ClCompile>
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  </ItemGroup>
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</Project>
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